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5861. What happens to.... - in EVE General Discussion [original thread]
Originally by: Grarr Dexx Originally by: CCP Whisper *deletes all of Grarr's skillpoints and items, replaces with a rock* Yes. *Checks Evemon* I dare you. Whoever wins... We will be entertained. *gets popcorn*
- by Destination SkillQueue - at 2009.02.23 11:51:00
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5862. Combat simulator - in Player Features and Ideas Discussion [original thread]
Originally by: Terianna Eri Originally by: CCP t0rfifrans You have stumbled across a feature that was planned for Apocrypha but was ultimately cut due to time and technical constraints. These in fact were "virtual" combat arenas ...
- by Destination SkillQueue - at 2009.02.23 08:40:00
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5863. What exact date will CCP release the new Eve Online: Apocrypha? - in EVE New Citizens Q&A [original thread]
Planned to go live march 10th, the retail box version should be available a few days later.
- by Destination SkillQueue - at 2009.02.23 08:19:00
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5864. Most players are on during the early morning? - in EVE New Citizens Q&A [original thread]
You know there is a reason you can choose your preferred language in the options menu .
- by Destination SkillQueue - at 2009.02.22 21:31:00
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5865. So, what does a returning player need to know? *long* - in EVE General Discussion [original thread]
I can't give specific advice on lvl 4 to a missile user. I don't like missiles, never have and propably never bother training them. I don't know much about CNRs, but passive tanking it sounds like fail to me. It's a popular lvl 4 ship though, so y...
- by Destination SkillQueue - at 2009.02.22 11:30:00
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5866. I want to be beautiful - in EVE General Discussion [original thread]
Originally by: Korerin Mayul im so beautiful the forum automatically replaces my face with an exclamation mark to stop the ladiez from fainting. (it actually hurt to type that, fyi, sarcasm kills.) Just keep at it. Soon you will be ab...
- by Destination SkillQueue - at 2009.02.22 10:09:00
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5867. FIX THE DEIMOS!!!! - in Player Features and Ideas Discussion [original thread]
I too want a 25% buff to the cap of the ship I like to fly.
- by Destination SkillQueue - at 2009.02.22 09:57:00
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5868. Goodbye Local, or "V for Victory" - in EVE General Discussion [original thread]
Originally by: Tippia speaking of which, when we're talking about the mass limits of the wormholes, does this only take the ship into account, or does it actually include all your fittings and your cargo? Originally by: CCP Grey...
- by Destination SkillQueue - at 2009.02.21 20:10:00
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5869. YO - in EVE General Discussion [original thread]
Originally by: Zephyr Rengate Originally by: Destination SkillQueue Originally by: Zephyr Rengate I **** HAMSTERS. *slowly backs away from Zephyr* Slowly? Most people would run like crazy, you must want to watch for...
- by Destination SkillQueue - at 2009.02.21 19:26:00
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5870. YO - in EVE General Discussion [original thread]
Originally by: Zephyr Rengate I **** HAMSTERS. *slowly backs away from Zephyr*
- by Destination SkillQueue - at 2009.02.21 19:05:00
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5871. So when will the "train one character at a time" limit be lifted? - in EVE General Discussion [original thread]
I like anything with garlic. Garlic bread with some garlic butter or cheese is definitely delicious.
- by Destination SkillQueue - at 2009.02.21 18:37:00
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5872. ships - in EVE General Discussion [original thread]
- by Destination SkillQueue - at 2009.02.21 16:58:00
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5873. Keyboard Shortcuts - in EVE New Citizens Q&A [original thread]
I don't know where to get such a thing, but can't you just copy paste it from the game to a text file?
- by Destination SkillQueue - at 2009.02.21 12:21:00
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5874. What is ship bumping and how is it done? - in EVE General Discussion [original thread]
Edited by: Destination SkillQueue on 21/02/2009 12:09:58 Objects in EVE bounce from eachother when they collide. Bumping is used to intentionally collide with the other ship to force/prevent its movement. Ship/speed affects how much it will bu...
- by Destination SkillQueue - at 2009.02.21 12:09:00
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5875. Returning from a long break - in EVE General Discussion [original thread]
Edited by: Destination SkillQueue on 21/02/2009 11:57:08 A general rule with modules you get seems to be: Use/Sell modules that are meta level 4 or higher and recycle the rest. If you don't have good refining skill, you might be better of sell...
- by Destination SkillQueue - at 2009.02.21 11:55:00
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5876. Anyone have any idea how big the retail release will be? - in EVE General Discussion [original thread]
Edited by: Destination SkillQueue on 21/02/2009 11:46:53 I'm actually wondering how long till CCP gets the details sorted out? I browsed through a few sites that sell it and everyone had different details about it. Even the boxart varies betwe...
- by Destination SkillQueue - at 2009.02.21 11:46:00
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5877. Returning from a long break - in EVE General Discussion [original thread]
Edited by: Destination SkillQueue on 21/02/2009 10:31:48 A good caldari lvl 3 mission running ship would be a drake. Properly fit drake can handle lvl 4s too and it is propably one of the best PvE ships around. With the passive tank you don't ...
- by Destination SkillQueue - at 2009.02.21 10:22:00
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5878. T3 Ships, Price and Usability - in EVE General Discussion [original thread]
Originally by: Luxior So what is the point in developing content if it won't be able to be used for at least a week after the patch comes out that only a VERY few people will be able to afford. Why develop contact if only 25% of the use ba...
- by Destination SkillQueue - at 2009.02.21 09:25:00
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5879. Anyone have any idea how big the retail release will be? - in EVE General Discussion [original thread]
Originally by: Haniblecter Teg Can anyone fathom what that will mean for empire? Jita lag? Anything? It will mean that I can try to dump tons useless modules at relatively high prices on the market in starter systems and someone migh...
- by Destination SkillQueue - at 2009.02.21 08:53:00
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5880. So when will the "train one character at a time" limit be lifted? - in EVE General Discussion [original thread]
Originally by: EmpressShiva Multiple characters training isn't that much of a stretch, you can only physically use one character at a time, so other than economic powerhousing it's not that absurd. I have a hearty dislike for the extra-acc...
- by Destination SkillQueue - at 2009.02.21 08:35:00
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